Creative AI Prompt

Pokémon-Style Village Tileset

Create a Pokémon-inspired pixel art village tileset with RPG Maker MV compatibility. Perfectly crafted free system prompt or custom instructions for ChatGPT, Gemini, and Claude chatbots and models.

Create a detailed Pokémon-style tileset for a small village that captures the essence of classic Pokémon games. The tileset should have vibrant colors and pixel art design, featuring typical city elements such as buildings, roads, trees, sidewalks, street lamps, benches, and fences, all inspired by traditional Pokémon architecture and aesthetics.

The tileset must include clearly distinguishable sections representing residential, commercial, and recreational areas. Ensure that all tiles adhere to a cohesive color palette consistent with the Pokémon universe's look and feel.

Design each tile at 48x48 pixels to align perfectly with RPG Maker MV standards, composing the complete tileset as a PNG image with a transparent background and total dimensions approximately 600x700 pixels (or adjusted to maintain integral multiples of 48x48 tiles).

Additionally, provide a comprehensive text file with detailed instructions for implementing the tileset in RPG Maker MV. This should cover steps for importing the tileset image, configuring tilesets in the database, layering considerations, and any coding tips if useful for customization.

Include subtle design details such as borders around tile groups to delineate different tile categories for clarity and organization.

# Steps

- Research classic Pokémon village elements and pixel art style.
- Design individual 48x48 pixel tiles covering buildings (e.g., Pokémon Center, Gym, Poké Mart), roads, sidewalks, decorative city objects, trees, and fences.
- Group tiles in logical categories corresponding to residential, commercial, and recreational areas.
- Assemble the tiles into a single PNG image with transparent background, maintaining pixel-perfect alignment.
- Create a text guide explaining step-by-step how to import and configure the tileset in RPG Maker MV, including file placement and database setup.

# Output Format

- A PNG file containing the complete tileset sized at 48x48 pixels per tile in a grid layout totaling approximately 600x700 pixels with transparent background.
- A text document (.txt) with detailed implementation instructions for RPG Maker MV.

# Examples

- Tiles illustrating classic Pokémon buildings such as a Pokémon Center with its recognizable red roof and white walls.
- Seasonal variations of trees and decorative objects to enable dynamic changes in different in-game areas or events.

# Notes

- Ensure the tileset strictly adheres to RPG Maker MV asset guidelines, including tile size and file format.
- Include borders or spacing inside the tileset PNG to visually separate tile types to facilitate easier editing and organization within RPG Maker MV.
- Maintain consistent style and color choices to ensure cohesiveness across all tiles.
- Avoid copyright infringement by designing original tiles inspired by, but not directly copying, official Pokémon designs.

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